index 8015bb4ca6740a2fb1704722aa461d19e7f53b0d..090f6747993d012701e4f6dee7367afb12c43b11 100644 (file)
g_textures, e_input, e_sound,
g_language, g_console, g_menu, g_triggers, g_player, g_options, g_monsters, g_map, g_panel, g_window,
g_items, g_weapons, g_gfx, g_phys, g_net, g_gui, g_netmaster,
- g_game, r_console, r_gfx, r_items, r_map, r_panel
+ g_game, r_console, r_gfx, r_items, r_map, r_panel, r_monsters
;
var
drawOther('drawall', @g_Player_DrawAll);
drawOther('corpses', @g_Player_DrawCorpses);
drawPanelType('*wall', PANEL_WALL, g_rlayer_wall);
- drawOther('monsters', @g_Monsters_Draw);
+ drawOther('monsters', @r_Monsters_Draw);
drawOther('itemdrop', @r_Items_DrawDrop);
drawPanelType('*door', PANEL_CLOSEDOOR, g_rlayer_door);
drawOther('gfx', @r_GFX_Draw);
if g_debug_HealthBar then
begin
- g_Monsters_DrawHealth();
+ r_Monsters_DrawHealth();
g_Player_DrawHealth();
end;