diff --git a/src/game/g_window.pas b/src/game/g_window.pas
index ac9c9c6bd8e6f11b398b194b199570418df918ed..f7770bbb7511f0fcd3fb9d9b7a7637e856820689 100644 (file)
--- a/src/game/g_window.pas
+++ b/src/game/g_window.pas
SDL2, GL, GLExt, e_graphics, e_log, g_main,
g_console, SysUtils, e_input, g_options, g_game,
g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net,
- g_map;
+ g_map, g_gfx;
var
h_Wnd: PSDL_Window;
//if ParamStr(idx) = '--grid-draw' then gdbg_map_use_tree_draw := false;
//if ParamStr(idx) = '--tree-coldet' then gdbg_map_use_tree_coldet := true;
//if ParamStr(idx) = '--grid-coldet' then gdbg_map_use_tree_coldet := false;
+ if ParamStr(idx) = '--no-particles' then gpart_dbg_enabled := false;
+ if ParamStr(idx) = '--no-los' then gmon_dbg_los_enabled := false;
+
+ if ParamStr(idx) = '--no-part-phys' then gpart_dbg_phys_enabled := false;
+ if ParamStr(idx) = '--no-part-physics' then gpart_dbg_phys_enabled := false;
+ if ParamStr(idx) = '--no-particles-phys' then gpart_dbg_phys_enabled := false;
+ if ParamStr(idx) = '--no-particles-physics' then gpart_dbg_phys_enabled := false;
+ if ParamStr(idx) = '--no-particle-phys' then gpart_dbg_phys_enabled := false;
+ if ParamStr(idx) = '--no-particle-physics' then gpart_dbg_phys_enabled := false;
end;
//if gdbg_map_use_tree_draw then e_WriteLog('using TREE renderer', MSG_NOTIFY);