diff --git a/src/game/g_window.pas b/src/game/g_window.pas
index 0429b77368be262a7b3d8e08c997e6653926e5fc..cbc10281f3f8df5809a1971fb1999830816223b7 100644 (file)
--- a/src/game/g_window.pas
+++ b/src/game/g_window.pas
interface
uses
- WADEDITOR;
+ wadreader;
function SDLMain(): Integer;
function GetTimer(): Int64;
implementation
uses
-{$IFDEF WIN32}Windows,{$ENDIF}
+{$IFDEF WINDOWS}Windows,{$ENDIF}
SDL2, GL, GLExt, e_graphics, e_log, g_main,
g_console, SysUtils, e_input, g_options, g_game,
g_basic, g_textures, e_sound, g_sound, g_menu, ENet, g_net;
Result := True;
end;
-{$IFDEF WIN32}
+{$IFDEF WINDOWS}
// windoze sux; in headless mode `GetTickCount()` (and SDL) returns shit
function GetTimer(): Int64;
var