DEADSOFTWARE

add stub opengl wrapper and remove nanogl wrapper.
[d2df-sdl.git] / src / game / g_window.pas
index 3ea192bd998ede79b04215dec5bb09251afb2ab4..6cce5613bb0afa67e1014baf3915e9ed0b806e3a 100644 (file)
@@ -322,7 +322,7 @@ begin
     end;
   end;
 
-{$IFDEF USE_SYSSTUB}
+{$IFNDEF USE_SYSSTUB}
   PrintGLSupportedExtensions;
   glLegacyNPOT := GLExtensionSupported('GL_ARB_texture_non_power_of_two') or GLExtensionSupported('GL_OES_texture_npot');
 {$ELSE}