DEADSOFTWARE

net: some more code for master-comm; init/deinit enet on engine startup/shutdown
[d2df-sdl.git] / src / game / g_window.pas
index 3ea192bd998ede79b04215dec5bb09251afb2ab4..6491048c5f94e6406461aea3bdc99c8403fa4671 100644 (file)
@@ -322,7 +322,7 @@ begin
     end;
   end;
 
-{$IFDEF USE_SYSSTUB}
+{$IFNDEF USE_SYSSTUB}
   PrintGLSupportedExtensions;
   glLegacyNPOT := GLExtensionSupported('GL_ARB_texture_non_power_of_two') or GLExtensionSupported('GL_OES_texture_npot');
 {$ELSE}
@@ -334,6 +334,8 @@ begin
   Init;
   Time_Old := sys_GetTicks();
 
+  g_Net_InitLowLevel();
+
   // Êîìàíäíàÿ ñòðîêà
   if (ParamCount > 0) then g_Game_Process_Params();
 
@@ -348,6 +350,8 @@ begin
   while not ProcessMessage() do begin end;
 
   Release();
+
+  g_Net_DeinitLowLevel();
   result := 0;
 end;