diff --git a/src/game/g_window.pas b/src/game/g_window.pas
index 5b62d6310563997644e74682509c81e3497edcc5..63de883338008a7f57c01742c4cf8eae7c5bf960 100644 (file)
--- a/src/game/g_window.pas
+++ b/src/game/g_window.pas
implementation
- uses e_sound, g_system, g_net, r_window;
+ uses
+ {$IFNDEF HEADLESS}
+ r_render,
+ {$ENDIF}
+ e_sound, g_system, g_net
+ ;
procedure ProcessLoading (forceUpdate: Boolean = False);
begin
if sys_HandleInput() = False then
begin
{$IFNDEF HEADLESS}
- r_Window_DrawLoading(forceUpdate);
+ r_Render_DrawLoading(forceUpdate);
{$ENDIF}
e_SoundUpdate();
if NetMode = NET_SERVER then