DEADSOFTWARE

render: add r_game function prefixes
[d2df-sdl.git] / src / game / g_window.pas
index 410864799c6440bd610e696d849692222fc38202..374d42051c8f9f107acf6f4ff789d349799bf441 100644 (file)
@@ -91,9 +91,9 @@ begin
       e_SetRendertarget(True);
       e_SetViewPort(0, 0, gScreenWidth, gScreenHeight);
 
-      DrawMenuBackground('INTER');
+      r_Game_DrawMenuBackground('INTER');
       e_DarkenQuadWH(0, 0, gScreenWidth, gScreenHeight, 150);
-      DrawLoadingStat();
+      r_Game_DrawLoadingStat();
       r_Console_Draw(True);
 
       e_SetRendertarget(False);