diff --git a/src/game/g_weapons.pas b/src/game/g_weapons.pas
index e8f855d1c6005fd1a5dc262c81d461d3e039c899..e63de3c653a96d42b616ec32543014a8c5934dbd 100644 (file)
--- a/src/game/g_weapons.pas
+++ b/src/game/g_weapons.pas
e_Draw(TextureID, Obj.X, Obj.Y, 0, True, False);
end;
- if g_debug_Frames then
+ if g_debug_Frames then
begin
e_DrawQuad(Obj.X+Obj.Rect.X,
Obj.Y+Obj.Rect.Y,