DEADSOFTWARE

tabs --> spaces
[d2df-sdl.git] / src / game / g_weapons.pas
index e8f855d1c6005fd1a5dc262c81d461d3e039c899..e63de3c653a96d42b616ec32543014a8c5934dbd 100644 (file)
@@ -1933,7 +1933,7 @@ begin
               e_Draw(TextureID, Obj.X, Obj.Y, 0, True, False);
           end;
 
-         if g_debug_Frames then
+          if g_debug_Frames then
           begin
             e_DrawQuad(Obj.X+Obj.Rect.X,
                        Obj.Y+Obj.Rect.Y,