DEADSOFTWARE

Refactor: Constants for first and last weapon
[d2df-sdl.git] / src / game / g_weapons.pas
index 68843d20c3d2e20528ae1fb449142a2960306550..c6f09a9d08dab480254b6657a86ed821a88e414d 100644 (file)
@@ -106,6 +106,9 @@ const
   WEAPON_MANCUB_FIRE    = 25;
   WEAPON_SKEL_FIRE      = 26;
 
+  WP_FIRST          = WEAPON_KASTET;
+  WP_LAST           = WEAPON_SUPERPULEMET;
+
 implementation
 
 uses