DEADSOFTWARE

Mapdef: Fix trigger shot sound
[d2df-sdl.git] / src / game / g_triggers.pas
index 9f6df9f5ded1502c244836da3a402ad20c3c76b9..e75d79fb0b57c10d93a2b5d89e1da756951b7300 100644 (file)
@@ -853,7 +853,7 @@ begin
       dx += Random(tgcAccuracy)-Random(tgcAccuracy);
       dy += Random(tgcAccuracy)-Random(tgcAccuracy);
 
-      tr_SpawnShot(tgcShotType, wx, wy, dx, dy, not tgcQuiet, TargetUID);
+      tr_SpawnShot(tgcShotType, wx, wy, dx, dy, tgcShotSound, TargetUID);
     end
     else
     begin