index 562c941855cf6f6a62e24ab459ee31bd5d976146..9f6df9f5ded1502c244836da3a402ad20c3c76b9 100644 (file)
--- a/src/game/g_triggers.pas
+++ b/src/game/g_triggers.pas
if (gLifts[PanelID].PanelType = PANEL_LIFTUP) or (gLifts[PanelID].PanelType = PANEL_LIFTDOWN) then
begin
case d of
- 0: t := 0;
- 1: t := 1;
- else t := IfThen(gLifts[PanelID].LiftType = 1, 0, 1);
+ 0: t := LIFTTYPE_UP;
+ 1: t := LIFTTYPE_DOWN;
+ else t := IfThen(gLifts[PanelID].LiftType = LIFTTYPE_DOWN, LIFTTYPE_UP, LIFTTYPE_DOWN);
end
end
else if (gLifts[PanelID].PanelType = PANEL_LIFTLEFT) or (gLifts[PanelID].PanelType = PANEL_LIFTRIGHT) then
begin
case d of
- 0: t := 2;
- 1: t := 3;
- else t := IfThen(gLifts[PanelID].LiftType = 2, 3, 2);
+ 0: t := LIFTTYPE_LEFT;
+ 1: t := LIFTTYPE_RIGHT;
+ else t := IfThen(gLifts[PanelID].LiftType = LIFTTYPE_LEFT, LIFTTYPE_RIGHT, LIFTTYPE_LEFT);
end;
end;