DEADSOFTWARE

sfs and wad code refactoring: part 1
[d2df-sdl.git] / src / game / g_triggers.pas
index 1bfd1883cab4b91538bc760b0fccc9e37731ae87..8e8cf44e9a8bbb282b541828fc6ee83517e5bad4 100644 (file)
@@ -71,7 +71,7 @@ implementation
 uses
   g_player, g_map, Math, g_gfx, g_game, g_textures,
   g_console, g_monsters, g_items, g_phys, g_weapons,
-  WADEDITOR, g_main, SysUtils, e_log, g_language,
+  wadreader, g_main, SysUtils, e_log, g_language,
   g_options, g_net, g_netmsg;
 
 const