DEADSOFTWARE

put "{$MODE ...}" directive in each source file; removed trailing spaces, and convert...
[d2df-sdl.git] / src / game / g_triggers.pas
index d1b2c67a43a94a473d45d508cb898f4d0eae6ad5..89adae44b57715f36df45b231cb7fc660ceca8da 100644 (file)
@@ -1,3 +1,4 @@
+{$MODE DELPHI}
 unit g_triggers;
 
 interface
@@ -71,7 +72,7 @@ implementation
 uses
   g_player, g_map, Math, g_gfx, g_game, g_textures,
   g_console, g_monsters, g_items, g_phys, g_weapons,
-  WADEDITOR, g_main, SysUtils, e_log, g_language,
+  wadreader, g_main, SysUtils, e_log, g_language,
   g_options, g_net, g_netmsg;
 
 const
@@ -805,7 +806,7 @@ begin
       TRIGGER_PRESS, TRIGGER_ON, TRIGGER_OFF, TRIGGER_ONOFF:
         begin
           PressCount := PressCount + 1;
-          
+
           if PressTime = -1 then
             PressTime := Data.Wait;
 
@@ -1166,7 +1167,7 @@ begin
                 p := g_Player_Get(ActivateUID);
                 if p = nil then
                   Exit;
-                  
+
                 if Data.ResetVel then
                 begin
                   p.GameVelX := 0;