DEADSOFTWARE

mplat triggers can make sound now
[d2df-sdl.git] / src / game / g_triggers.pas
index 7c44d9839ebe3c9013fb0881850c9f979cc97e23..6e57873ec65f20e77deee928e1b1b7730f5e74c5 100644 (file)
@@ -2494,6 +2494,11 @@ begin
               TRIGGER_OFF: pan.movingActive := false;
               TRIGGER_ONOFF: pan.movingActive := not pan.movingActive;
             end;
+            if not trigData.trigSilent and (Length(trigData.trigSound) > 0) then
+            begin
+              g_Sound_PlayExAt(trigData.trigSound, X, Y);
+              if g_Game_IsServer and g_Game_IsNet then MH_SEND_Sound(X, Y, trigData.trigSound);
+            end;
           end;
 
           // Âûáèðàåì îäèí èç òðèããåðîâ äëÿ ðàñøèðèòåëÿ, åñëè âêëþ÷åí ðàíäîì: