index ac5a523ff296172447c9b34579bd7cddf184aab3..562c941855cf6f6a62e24ab459ee31bd5d976146 100644 (file)
--- a/src/game/g_triggers.pas
+++ b/src/game/g_triggers.pas
-(* Copyright (C) DooM 2D:Forever Developers
+(* Copyright (C) Doom 2D: Forever Developers
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
if (Length(afldname) > 4) and (afldname[1] = 'u') and (afldname[2] = 's') and
(afldname[3] = 'e') and (afldname[4] = 'r') then
begin
- if (me.userVars = nil) then me.userVars := hashNewStrVariant();
+ if (me.userVars = nil) then me.userVars := THashStrVariant.Create();
me.userVars.put(afldname, aval);
exit;
end;
snd := 'SOUND_WEAPON_EXPLODEBFG';
end;
+ TRIGGER_SHOT_FLAME:
+ begin
+ g_Weapon_flame(wx, wy, dx, dy, 0, -1, True);
+ //snd := 'SOUND_WEAPON_FIREPLASMA';
+ end;
+
else exit;
end;
if (uvcount < 0) or (uvcount > 1024*1024) then raise XStreamError.Create('invalid number of user vars in trigger');
if (uvcount > 0) then
begin
- gTriggers[i].userVars := hashNewStrVariant();
+ gTriggers[i].userVars := THashStrVariant.Create();
vv := Unassigned;
while (uvcount > 0) do
begin