DEADSOFTWARE

render: move textures loaders to render
[d2df-sdl.git] / src / game / g_triggers.pas
index f89aa9f3de7f89d23c63367c846260100139e9a3..1c8e0c778d77f6a573818596ff3f6d4df02d8537 100644 (file)
@@ -103,9 +103,9 @@ implementation
 
 uses
   Math,
-  g_player, g_map, g_panel, g_gfx, g_game, g_textures,
+  g_player, g_map, g_panel, g_gfx, g_game, g_textures, r_textures, r_animations,
   g_console, g_monsters, g_items, g_phys, g_weapons,
-  wadreader, g_main, e_log, g_language, e_res,
+  wadreader, e_log, g_language, e_res,
   g_options, g_net, g_netmsg, utils, xparser, xstreams;
 
 const