DEADSOFTWARE

Add sounds for flamethrower
[d2df-sdl.git] / src / game / g_triggers.pas
index e75d79fb0b57c10d93a2b5d89e1da756951b7300..1673cefedadeab37f1f565cd3b100a7a6684119c 100644 (file)
@@ -809,7 +809,7 @@ begin
     TRIGGER_SHOT_FLAME:
       begin
         g_Weapon_flame(wx, wy, dx, dy, 0, -1, True);
-        //snd := 'SOUND_WEAPON_FIREPLASMA';
+        snd := 'SOUND_GAME_BURNING';
       end;
 
     else exit;