index d35fc53be4c961ae19e62c0e973b206c1720d887..02fe5aad01a60530c126232a0679d05d4d87b173 100644 (file)
--- a/src/game/g_textures.pas
+++ b/src/game/g_textures.pas
TLevelTexture = record
TextureName: AnsiString; // as stored in wad
FullName: AnsiString; // full path to texture // !!! merge it with TextureName
- case anim: Boolean of
- true: (framesCount: Byte; speed: Byte);
+ framesCount, speed: Byte;
end;
TLevelTextureArray = array of TLevelTexture;