diff --git a/src/game/g_sound.pas b/src/game/g_sound.pas
index 55098850892c9b9e40c9079296181f58d87fea12..b37cd1f896219f277f714e6e372104794a508ede 100644 (file)
--- a/src/game/g_sound.pas
+++ b/src/game/g_sound.pas
FreeMem(SoundData);
end
else
- e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ begin
+ //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ end;
WAD.Free();
-
- if not ok then
+ if (not ok) then
begin
+{$IFNDEF HEADLESS}
if isMusic then
e_WriteLog(Format('Error loading music %s', [Resource]), MSG_WARNING)
else
e_WriteLog(Format('Error loading sound %s', [Resource]), MSG_WARNING);
Exit;
+{$ENDIF}
end;
-
Result := True;
end;
FreeMem(SoundData);
end
else
- e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ begin
+ //e_WriteLog(Format('WAD Reader error: %s', [WAD.GetLastErrorStr]), MSG_WARNING);
+ end;
WAD.Free();
-
- if not ok then
+ if (not ok) then
begin
+{$IFNDEF HEADLESS}
if isMusic then
e_WriteLog(Format('Error loading music %s', [Resource]), MSG_WARNING)
else
e_WriteLog(Format('Error loading sound %s', [Resource]), MSG_WARNING);
Exit;
+{$ENDIF}
end;
-
Result := True;
end;