index eb1a79a8db17dd725634f3e4f8ae28319a6e2493..d603440d839241a9c3513f59140ae34d0ca755ba 100644 (file)
--- a/src/game/g_saveload.pas
+++ b/src/game/g_saveload.pas
uses
MAPDEF, utils, xstreams,
g_game, g_items, g_map, g_monsters, g_triggers,
- g_basic, g_main, Math, wadreader,
+ g_basic, Math, wadreader,
g_weapons, g_player, g_console,
- e_log, e_res, g_language;
+ e_log, e_res, g_language, g_options;
const
SAVE_SIGNATURE = $56534644; // 'DFSV'
end;
g_Game_ExecuteEvent('ongamestart');
- // Óñòàíîâêà ðàçìåðîâ îêîí èãðîêîâ
- g_Game_SetupScreenSize();
-
// Çàãðóçêà è çàïóñê êàðòû
//FIXME: save/load `asMegawad`
if not g_Game_StartMap(false{asMegawad}, WAD_Path+':\'+Map_Name, True, curmapfile) then