index 32f6821770c20af0affaf213d2b5ee23853e6cc2..d603440d839241a9c3513f59140ae34d0ca755ba 100644 (file)
--- a/src/game/g_saveload.pas
+++ b/src/game/g_saveload.pas
end;
g_Game_ExecuteEvent('ongamestart');
- // Óñòàíîâêà ðàçìåðîâ îêîí èãðîêîâ
- g_Game_SetupScreenSize();
-
// Çàãðóçêà è çàïóñê êàðòû
//FIXME: save/load `asMegawad`
if not g_Game_StartMap(false{asMegawad}, WAD_Path+':\'+Map_Name, True, curmapfile) then