DEADSOFTWARE

sfs and wad code refactoring: part 1
[d2df-sdl.git] / src / game / g_saveload.pas
index 36cf7295eca66469710d281626452db2c3a3e2ab..980cef8a8b8ea9c406fa1ac22a3c77a1eb762b90 100644 (file)
@@ -15,7 +15,7 @@ implementation
 
 uses
   g_game, g_items, g_map, g_monsters, g_triggers,
-  g_basic, g_main, SysUtils, Math, WADEDITOR,
+  g_basic, g_main, SysUtils, Math, wadreader,
   MAPSTRUCT, MAPDEF, g_weapons, g_player, g_console,
   e_log, g_language;