DEADSOFTWARE

network code for mplats: looks like it works; see commit comments for some more info
[d2df-sdl.git] / src / game / g_saveload.pas
index bf56c6eeb0afb6b227e1dcbee88595b806f49489..93c392ce8804dc298ccdbc9b9a5fa9be42037392 100644 (file)
@@ -39,7 +39,7 @@ uses
 
 const
   SAVE_SIGNATURE = $56534644; // 'DFSV'
-  SAVE_VERSION = $05;
+  SAVE_VERSION = $06;
   END_MARKER_STRING = 'END';
   PLAYER_VIEW_SIGNATURE = $57564C50; // 'PLVW'
   OBJ_SIGNATURE = $4A424F5F; // '_OBJ'