index 36cf7295eca66469710d281626452db2c3a3e2ab..3d8c14cd669c6fed75253e9bf1f7916a79d02379 100644 (file)
--- a/src/game/g_saveload.pas
+++ b/src/game/g_saveload.pas
+{$MODE DELPHI}
unit g_saveload;
interface
uses
g_game, g_items, g_map, g_monsters, g_triggers,
- g_basic, g_main, SysUtils, Math, WADEDITOR,
+ g_basic, g_main, SysUtils, Math, wadreader,
MAPSTRUCT, MAPDEF, g_weapons, g_player, g_console,
e_log, g_language;
str := gGameSettings.WAD;
bMem.WriteString(str, 128);
// Èìÿ êàðòû:
- g_ProcessResourceStr(gMapInfo.Map, nil, nil, @str);
+ str := g_ExtractFileName(gMapInfo.Map);
bMem.WriteString(str, 32);
// Êîëè÷åñòâî èãðîêîâ:
nPlayers := g_Player_GetCount();