DEADSOFTWARE

added common file with compiler flags; cosmetic fix in g_monsters.pas
[d2df-sdl.git] / src / game / g_saveload.pas
index c77147f87537902a514173bbfe081821576d6a96..039883d286cc8d5ccd34593ddca464974867f753 100644 (file)
@@ -13,7 +13,7 @@
  * You should have received a copy of the GNU General Public License
  * along with this program.  If not, see <http://www.gnu.org/licenses/>.
  *)
-{$MODE DELPHI}
+{$INCLUDE g_amodes.inc}
 unit g_saveload;
 
 interface
@@ -37,7 +37,7 @@ uses
 
 const
   SAVE_SIGNATURE = $56534644; // 'DFSV'
-  SAVE_VERSION = $02;
+  SAVE_VERSION = $03;
   END_MARKER_STRING = 'END';
   PLAYER_VIEW_SIGNATURE = $57564C50; // 'PLVW'
   OBJ_SIGNATURE = $4A424F5F; // '_OBJ'