index 961a84c99260bfac880e028fde712135fc07435d..438cd58357c6a1a0ecde23a83ffe62f4cc12c2ed 100644 (file)
end;
-//==========================================================================
-//
-// scanDir
-//
-// look for a wad to match the hash
-// scans subdirs, ignores known wad extensions
-//
-// returns found wad disk name, or empty string
-//
-//==========================================================================
-(*
-function scanDir (dirName: AnsiString; baseName: AnsiString; const resMd5: TMD5Digest): AnsiString;
-var
- searchResult: TSearchRec;
- dfn: AnsiString;
- md5: TMD5Digest;
- dirs: array of AnsiString;
- f: Integer;
-begin
- result := '';
- SetLength(dirs, 0);
- if (length(baseName) = 0) then exit;
- dirName := IncludeTrailingPathDelimiter(dirName);
- e_LogWritefln('scanning dir `%s` for file `%s`...', [dirName, baseName]);
-
- // scan files
- if (FindFirst(dirName+'*', faAnyFile, searchResult) <> 0) then exit;
- try
- repeat
- if ((searchResult.Attr and faDirectory) = 0) then
- begin
- if (isWadNamesEqu(searchResult.Name, baseName)) then
- begin
- dfn := dirName+searchResult.Name;
- if FileExists(dfn) then
- begin
- e_LogWritefln(' found `%s`...', [dfn]);
- md5 := MD5File(dfn);
- if MD5Match(md5, resMd5) then
- begin
- e_LogWritefln(' MATCH `%s`...', [dfn]);
- SetLength(dirs, 0);
- result := dfn;
- exit;
- end;
- end;
- end;
- end
- else
- begin
- if (searchResult.Name <> '.') and (searchResult.Name <> '..') then
- begin
- dfn := dirName+searchResult.Name;
- SetLength(dirs, Length(dirs)+1);
- dirs[length(dirs)-1] := dfn;
- end;
- end;
- until (FindNext(searchResult) <> 0);
- finally
- FindClose(searchResult);
- end;
-
- // scan subdirs
- for f := 0 to High(dirs) do
- begin
- dfn := dirs[f];
- result := scanDir(dfn, baseName, resMd5);
- if (length(result) <> 0) then begin SetLength(dirs, 0); exit; end;
- end;
- SetLength(dirs, 0);
-end;
-*)
-
-
//==========================================================================
//
// findExistingMapWadWithHash
end;
+//==========================================================================
+//
+// generateFileName
+//
+// generate new file name based on the given one and the hash
+// you can pass files with pathes here too
+//
+//==========================================================================
+function generateFileName (fname: AnsiString; const hash: TMD5Digest): AnsiString;
+var
+ mds: AnsiString;
+ path: AnsiString;
+ base: AnsiString;
+ ext: AnsiString;
+begin
+ mds := MD5Print(hash);
+ if (length(mds) > 16) then mds := Copy(mds, 1, 16);
+ mds := '_'+mds;
+ if (length(fname) = 0) then begin result := mds; exit; end;
+ path := ExtractFilePath(fname);
+ base := ExtractFileName(fname);
+ ext := getFilenameExt(base);
+ base := forceFilenameExt(base, '');
+ if (length(path) > 0) then result := IncludeTrailingPathDelimiter(path) else result := '';
+ result := result+base+mds+ext;
+end;
+
+
//==========================================================================
//
// g_Res_DownloadMapWAD
function g_Res_DownloadMapWAD (FileName: AnsiString; const mapHash: TMD5Digest): AnsiString;
var
tf: TNetFileTransfer;
- resList: TStringList;
+ resList: array of TNetMapResourceInfo = nil;
f, res: Integer;
strm: TStream;
fname: AnsiString;
md5: TMD5Digest;
mapdbUpdated: Boolean = false;
resdbUpdated: Boolean = false;
+ transStarted: Boolean;
begin
result := '';
clearReplacementWads();
- resList := TStringList.Create();
-
try
g_Res_received_map_start := 1;
g_Console_Add(Format(_lc[I_NET_MAP_DL], [FileName]));
e_WriteLog('Downloading map `' + FileName + '` from server', TMsgType.Notify);
g_Game_SetLoadingText(FileName + '...', 0, False);
- if (not g_Net_SendMapRequest()) then exit;
FileName := ExtractFileName(FileName);
if (length(FileName) = 0) then FileName := 'fucked_map_wad.wad';
+
+ // this also sends map request
res := g_Net_Wait_MapInfo(tf, resList);
if (res <> 0) then exit;
CreateDir(GameDir+'/maps/downloads');
except
end;
- fname := GameDir+'/maps/downloads/'+FileName;
+ fname := GameDir+'/maps/downloads/'+generateFileName(FileName, mapHash);
+ tf.diskName := fname;
try
strm := openDiskFileRW(fname);
except
result := '';
exit;
end;
- tf.diskName := fname;
try
res := g_Net_ReceiveResourceFile(-1{map}, tf, strm);
except
end;
// download resources
- for f := 0 to resList.Count-1 do
+ for f := 0 to High(resList) do
begin
- res := g_Net_RequestResFileInfo(f, tf);
- if (res <> 0) then begin result := ''; exit; end;
+ // if we got a new-style reslist packet, use received data to check for resource files
+ if (resList[f].size < 0) then
+ begin
+ // old-style packet
+ transStarted := true;
+ res := g_Net_RequestResFileInfo(f, tf);
+ if (res <> 0) then begin result := ''; exit; end;
+ end
+ else
+ begin
+ // new-style packet
+ transStarted := false;
+ tf.diskName := resList[f].wadName;
+ tf.hash := resList[f].hash;
+ tf.size := resList[f].size;
+ end;
if (isIgnoredResWad(tf.diskName)) then
begin
// ignored file, abort download
- g_Net_AbortResTransfer(tf);
+ if (transStarted) then g_Net_AbortResTransfer(tf);
e_LogWritefln('ignoring wad resource `%s` by user request', [tf.diskName]);
continue;
end;
if (length(wadname) <> 0) then
begin
// already here
- g_Net_AbortResTransfer(tf);
+ if (transStarted) then g_Net_AbortResTransfer(tf);
addReplacementWad(tf.diskName, wadname);
end
else
begin
+ if (not transStarted) then
+ begin
+ res := g_Net_RequestResFileInfo(f, tf);
+ if (res <> 0) then begin result := ''; exit; end;
+ end;
try
CreateDir(GameDir+'/wads/downloads');
except
end;
- fname := GameDir+'/wads/downloads/'+tf.diskName;
+ fname := GameDir+'/wads/downloads/'+generateFileName(tf.diskName, tf.hash);
e_LogWritefln('downloading resource `%s` to `%s`...', [tf.diskName, fname]);
try
strm := openDiskFileRW(fname);
end;
end;
finally
- resList.Free;
+ SetLength(resList, 0);
g_Res_received_map_start := 0;
end;