DEADSOFTWARE

put "{$MODE ...}" directive in each source file; removed trailing spaces, and convert...
[d2df-sdl.git] / src / game / g_playermodel.pas
index a2ceab034c4c9739583be4a580241e1eeb6566ac..7cb1eda9e73daef7156d92e48cb59b49b497cb09 100644 (file)
@@ -1,10 +1,10 @@
+{$MODE DELPHI}
 unit g_playermodel;
 
 interface
 
 uses
-  g_textures, g_basic, e_graphics, WADEDITOR,
-  WADSTRUCT, g_weapons;
+  g_textures, g_basic, g_weapons, e_graphics, wadreader;
 
 const
   A_STAND      = 0;
@@ -235,7 +235,7 @@ var
   cc: TDirection;
   config: TConfig;
   pData, pData2: Pointer;
-  WAD: TWADEditor_1;
+  WAD: TWADFile;
   s: string;
   prefix: string;
   ok: Boolean;
@@ -244,10 +244,10 @@ begin
 
   Result := False;
 
-  WAD := TWADEditor_1.Create;
+  WAD := TWADFile.Create;
   WAD.ReadFile(FileName);
 
-  if WAD.GetLastError <> DFWAD_NOERROR then
+  if {WAD.GetLastError <> DFWAD_NOERROR} not WAD.isOpen then
   begin
     WAD.Free();
     Exit;