DEADSOFTWARE

Revert "fixed weapon switching over the network; bumped protocol version"
[d2df-sdl.git] / src / game / g_player.pas
index 0921b782382a41844be44dc52372e869798b36ac..f770a8c34270ed8d139d41ba8b5784d7af6d7aa9 100644 (file)
@@ -4251,7 +4251,6 @@ begin
           Result := True;
           remove := True;
           FFireTime := 0;
-          //k8:do we need it? if g_Game_IsNet and g_Game_IsServer then MH_SEND_PlayerStats(FUID);
         end;
         if FHealth < PLAYER_HP_SOFT then
         begin