DEADSOFTWARE

render: remove from render some common types
[d2df-sdl.git] / src / game / g_player.pas
index 0237b44006d832d6ae5e614656da7db76f291149..e2e9e97e645187117633e7b6d47fbeb930d41eeb 100644 (file)
@@ -21,7 +21,7 @@ interface
 uses
   SysUtils, Classes,
   {$IFDEF USE_MEMPOOL}mempool,{$ENDIF}
-  e_graphics, g_playermodel, g_basic, g_textures,
+  g_base, g_playermodel, g_basic, g_textures,
   g_weapons, g_phys, g_sound, g_saveload, MAPDEF,
   g_panel;
 
@@ -632,7 +632,6 @@ procedure g_Bot_RemoveAll();
 implementation
 
 uses
-{$INCLUDE ../nogl/noGLuses.inc}
 {$IFDEF ENABLE_HOLMES}
   g_holmes,
 {$ENDIF}