diff --git a/src/game/g_player.pas b/src/game/g_player.pas
index b99c03dd7533081b58204981872a584b8f55a46a..d4b6bdd3691f03593806e6ec41f59dde424813bb 100644 (file)
--- a/src/game/g_player.pas
+++ b/src/game/g_player.pas
exit;
if (FMegaRulez[MR_SUIT] > gTime) or (FMegaRulez[MR_INVUL] > gTime) then
exit; // Íå çàãîðàåìñÿ êîãäà åñòü çàùèòà
+ if g_Obj_CollidePanel(@FObj, 0, 0, PANEL_WATER or PANEL_ACID1 or PANEL_ACID2) then
+ exit; // Íå ïîäãîðàåì â âîäå íà âñÿêèé ñëó÷àé
if FFireTime <= 0 then
g_Sound_PlayExAt('SOUND_IGNITE', FObj.X, FObj.Y);
FFireTime := Timeout;