DEADSOFTWARE

render: move textures loaders to render
[d2df-sdl.git] / src / game / g_player.pas
index 9e410bfd95016f1df3d25c7ef1191127eede250c..b346d3b1e35904b4f689c30ae1e78b29077a740d 100644 (file)
@@ -635,7 +635,7 @@ uses
 {$IFDEF ENABLE_HOLMES}
   g_holmes,
 {$ENDIF}
-  e_log, g_map, g_items, g_console, g_gfx, Math,
+  e_log, g_map, g_items, g_console, g_gfx, Math, r_textures, r_animations,
   g_options, g_triggers, g_menu, g_game, g_grid, e_res,
   wadreader, g_monsters, CONFIG, g_language,
   g_net, g_netmsg,