diff --git a/src/game/g_player.pas b/src/game/g_player.pas
index 9c20c904f520d41a9855248c2a9822ee95e46138..932e081d6da0b56ef9dabac4c6e190b9ca2ceaa2 100644 (file)
--- a/src/game/g_player.pas
+++ b/src/game/g_player.pas
interface
uses
+ mempool,
e_graphics, g_playermodel, g_basic, g_textures,
g_weapons, g_phys, g_sound, g_saveload, MAPDEF,
BinEditor, g_panel;
Time: Word;
end;
- TPlayer = class (TObject)
+ TPlayer = class(TPoolObject)
private
FIamBot: Boolean;
FUID: Word;
Value: String;
end;
- TBot = class (TPlayer)
+ TBot = class(TPlayer)
private
FSelectedWeapon: Byte;
FTargetUID: Word;
procedure positionChanged (); inline; //WARNING! call this after entity position was changed, or coldet will not work right!
end;
- TCorpse = class (TObject)
+ TCorpse = class(TPoolObject)
private
FModelName: String;
FMess: Boolean;