diff --git a/src/game/g_player.pas b/src/game/g_player.pas
index 0522063cc24e07670a0c095dc391e2fadc56b3b8..8c64fd0423ce66f9c7717fd1353abef54bd233a9 100644 (file)
--- a/src/game/g_player.pas
+++ b/src/game/g_player.pas
Anim: TAnimation;
ID: DWORD;
begin
+ FIncCam := 0;
+ FBFGFireCounter := -1;
+ FShellTimer := -1;
+ FPain := 0;
+ FLastHit := 0;
+
if not g_Game_IsServer then
Exit;
if FDummy then
else
FAngle := 0;
- FIncCam := 0;
- FBFGFireCounter := -1;
- FShellTimer := -1;
- FPain := 0;
- FLastHit := 0;
-
SetAction(A_STAND, True);
FModel.Direction := FDirection;