diff --git a/src/game/g_player.pas b/src/game/g_player.pas
index 71a202301fbc3b20aeeea1df5496eae2a60c4b9c..7e12a91818a8afc1f609e5ab46f4d7375c1a61bf 100644 (file)
--- a/src/game/g_player.pas
+++ b/src/game/g_player.pas
IncMax(FAmmo[A_ROCKETS], 1, FMaxAmmo[A_ROCKETS]);
if FAmmo[A_CELLS] < FMaxAmmo[A_CELLS] then
IncMax(FAmmo[A_CELLS], 40, FMaxAmmo[A_CELLS]);
+ if FAmmo[A_FUEL] < FMaxAmmo[A_FUEL] then
+ IncMax(FAmmo[A_FUEL], 50, FMaxAmmo[A_FUEL]);
FRulez := FRulez + [R_ITEM_BACKPACK];
Result := True;
if FFirePainTime <= 0 then
begin
if g_Game_IsServer then
- Damage(6, FFireAttacker, 0, 0, HIT_FLAME);
- FFirePainTime := 18;
+ Damage(2, FFireAttacker, 0, 0, HIT_FLAME);
+ FFirePainTime := 3;
end;
FFirePainTime := FFirePainTime - 1;
FFireTime := FFireTime - 1;