DEADSOFTWARE

Bumped flammenwerfer damage (3/5 => 6/6)
[d2df-sdl.git] / src / game / g_player.pas
index 88070c61c04866a6c79bcea7dc8d39f88545fa12..6492695c3ac29fa312b3bfb4927b0c12af8b7aa7 100644 (file)
@@ -5274,7 +5274,7 @@ begin
         if FFirePainTime <= 0 then
         begin
           if g_Game_IsServer then
-            Damage(5, FFireAttacker, 0, 0, HIT_FLAME);
+            Damage(6, FFireAttacker, 0, 0, HIT_FLAME);
           FFirePainTime := 18;
         end;
         FFirePainTime := FFirePainTime - 1;