DEADSOFTWARE

network: oops; server player was unable to switch weapons
[d2df-sdl.git] / src / game / g_player.pas
index 897ece3dfc10bb11996e6ebe4df8e0d36fa54819..4429fd0957c2efda42813ebbf0a3801217cea65f 100644 (file)
@@ -1371,7 +1371,7 @@ begin
       if gPlayers[i] is TPlayer then
       begin
         gPlayers[i].Update();
-        if g_Game_IsClient or not g_Game_IsNet then
+        //if g_Game_IsClient or not g_Game_IsNet then
         begin
           gPlayers[i].RealizeCurrentWeapon(); // WARNING! DO NOT MOVE THIS INTO `Update()`!
         end;