DEADSOFTWARE

Revert "fixed weapon switching over the network; bumped protocol version"
[d2df-sdl.git] / src / game / g_player.pas
index 980aec736c8905ea0c91ba5392caa2a70468aad8..0a43231140d317e736b597e9304ed6ce96911d45 100644 (file)
@@ -4176,7 +4176,6 @@ begin
           Result := True;
           remove := True;
           FFireTime := 0;
-          //k8:do we need it? if g_Game_IsNet and g_Game_IsServer then MH_SEND_PlayerStats(FUID);
         end;
         if FHealth < PLAYER_HP_SOFT then
         begin