diff --git a/src/game/g_phys.pas b/src/game/g_phys.pas
index 7780b3ba74806b71cc8d29d8fbfab261f1e5aae2..498bd7587489f9faf6e72ffca873c72e06de6702 100644 (file)
--- a/src/game/g_phys.pas
+++ b/src/game/g_phys.pas
Obj^.Rect.Width,
Obj^.Rect.Height*2 div 3);
case wtx of
- TEXTURE_SPECIAL_WATER:
+ LongWord(TEXTURE_SPECIAL_WATER):
g_Obj_Splash(Obj, 3);
- TEXTURE_SPECIAL_ACID1:
+ LongWord(TEXTURE_SPECIAL_ACID1):
g_Obj_Splash(Obj, 2);
- TEXTURE_SPECIAL_ACID2:
+ LongWord(TEXTURE_SPECIAL_ACID2):
g_Obj_Splash(Obj, 1);
- TEXTURE_NONE:
+ LongWord(TEXTURE_NONE):
;
else
g_Obj_Splash(Obj, 0);