diff --git a/src/game/g_phys.pas b/src/game/g_phys.pas
index a16abeef71f0a1341d554f97275dacf24fdb7561..41fdfddc5d2517d45849265c1da176e17bd23920 100644 (file)
--- a/src/game/g_phys.pas
+++ b/src/game/g_phys.pas
for plr in gPlayers do
begin
if (plr = nil) then continue;
- if not plr.Live then continue;
+ if not plr.alive then continue;
with plr do
begin
if g_Collide(GameX+PLAYER_RECT.X, GameY+PLAYER_RECT.Y,