DEADSOFTWARE

field namefix: `FLive` -> `FAlive`; `live` -> `alive`
[d2df-sdl.git] / src / game / g_phys.pas
index a16abeef71f0a1341d554f97275dacf24fdb7561..41fdfddc5d2517d45849265c1da176e17bd23920 100644 (file)
@@ -138,7 +138,7 @@ begin
   for plr in gPlayers do
   begin
     if (plr = nil) then continue;
-    if not plr.Live then continue;
+    if not plr.alive then continue;
     with plr do
     begin
       if g_Collide(GameX+PLAYER_RECT.X, GameY+PLAYER_RECT.Y,