if PanelRec.TextureNum > High(Textures) then
begin
e_WriteLog(Format('WTF?! PanelRec.TextureNum is out of limits! (%d : %d)', [PanelRec.TextureNum, High(Textures)]), MSG_FATALERROR);
+ FTextureWidth := 2;
+ FTextureHeight := 2;
+ FAlpha := 0;
+ FBlending := ByteBool(0);
end
else if not g_Map_IsSpecialTexture(Textures[PanelRec.TextureNum].TextureName) then
begin