diff --git a/src/game/g_panel.pas b/src/game/g_panel.pas
index ab996040406168f29ced2f9c131f576d080b86fd..19a6af815b51077098b1fec363f77bfabdf4370e 100644 (file)
--- a/src/game/g_panel.pas
+++ b/src/game/g_panel.pas
Moved: Boolean;
LiftType: Byte;
LastAnimLoop: Byte;
- ArrIdx: Integer; // index in one of internal arrays; sorry
+ arrIdx: Integer; // index in one of internal arrays; sorry
tag: Integer; // used in coldets and such; sorry
+ proxyId: Integer; // proxy id in map grid (DO NOT USE!)
constructor Create(PanelRec: TPanelRec_1;
AddTextures: TAddTextureArray;