gsSDLSampleRate: Integer;
gsSDLBufferSize: Integer;
gDefaultMegawadStart: AnsiString;
- gBerserkAutoswitch: Boolean;
glNPOTOverride: Boolean = false;
(* Latched game settings *)
wadoptFast := False;
e_FastScreenshots := True;
gDefaultMegawadStart := DF_Default_Megawad_Start;
- gBerserkAutoswitch := True;
g_dbg_scale := 1.0;
gSaveStats := False;
gsItemRespawnTime := 60;
gsGameFlags := GAME_OPTION_ALLOWEXIT or GAME_OPTION_DMKEYS or
GAME_OPTION_BOTVSPLAYER or GAME_OPTION_BOTVSMONSTER or
- GAME_OPTION_TEAMHITTRACE or GAME_OPTION_TEAMHITPROJECTILE;
+ GAME_OPTION_TEAMHITTRACE or GAME_OPTION_TEAMHITPROJECTILE or
+ GAME_OPTION_ALLOWDROPFLAG;
gsPlayers := 1;
- g_Options_ApplyGameSettings;
+
+ if not gGameOn then
+ g_Options_ApplyGameSettings;
(* section MasterServer *)
- NetMasterList := 'mpms.doom2d.org:25665, deadsoftware.ru:25665';
+ NetMasterList := 'mpms.doom2d.org:25665, deadsoftware.ru:25665, terminalcorner.ru:25665';
g_Net_Slist_Set(NetMasterList);
(* section Server *)