DEADSOFTWARE

experiments with fullscreen switching -- failed, but i left the commented code for...
[d2df-sdl.git] / src / game / g_options.pas
index c43da69ec21d1e7cc87a36027c559a288d225e37..b92d2578471871aa66962d67a503ee04a330928b 100644 (file)
@@ -759,6 +759,7 @@ begin
       sW := gScreenWidth;
       sH := gScreenHeight;
     end;
+  e_LogWritefln('  (ws=%dx%d) (ss=%dx%d)', [gWinSizeX, gWinSizeY, gScreenWidth, gScreenHeight]);
 
   config.WriteInt('Video', 'ScreenWidth', sW);
   config.WriteInt('Video', 'ScreenHeight', sH);