DEADSOFTWARE

game: disable corpses for server
[d2df-sdl.git] / src / game / g_options.pas
index 706b9021a75b924c8a581fbc914b5d1e74b023d9..936f2b8cd8ad49444d168b110690315eb4a780d4 100644 (file)
@@ -131,6 +131,12 @@ uses
   {$IFDEF ENABLE_GIBS}
     g_gibs,
   {$ENDIF}
+  {$IFDEF ENABLE_SHELLS}
+    g_shells,
+  {$ENDIF}
+  {$IFDEF ENABLE_CORPSES}
+    g_corpses,
+  {$ENDIF}
   e_log, e_input, g_console, g_sound, g_player, Math,
   g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game,
   g_items, wadreader, envvars;
@@ -286,8 +292,12 @@ begin
   {$IFDEF ENABLE_GFX}
     g_GFX_SetMax(2000);
   {$ENDIF}
-  g_Shells_SetMax(300);
-  g_Corpses_SetMax(20);
+  {$IFDEF ENABLE_SHELLS}
+    g_Shells_SetMax(DefaultShellMax);
+  {$ENDIF}
+  {$IFDEF ENABLE_CORPSES}
+    g_Corpses_SetMax(DefaultCorpsesMax);
+  {$ENDIF}
   {$IFDEF ENABLE_GIBS}
     g_Gibs_SetMax(DefaultGibsMax);
     gGibsCount := DefaultGibsCount;