DEADSOFTWARE

render: e_graphics -> r_graphics
[d2df-sdl.git] / src / game / g_options.pas
index c29bb4da0a1c1bb8032142f5c9ee42f77954770f..6c250a43f1c8b5d3c20fe7ba9791015e4e70cb0f 100644 (file)
@@ -80,13 +80,12 @@ var
 implementation
 
 uses
-  {$INCLUDE ../nogl/noGLuses.inc}
   {$IFDEF USE_SDL2}
     SDL2,
   {$ENDIF}
   e_log, e_input, g_console, g_window, g_sound, g_gfx, g_player, Math,
   g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_texture,
-  g_items, wadreader, e_graphics, g_touch, envvars, g_system;
+  g_items, wadreader, r_graphics, g_touch, envvars, g_system;
 
   var
     machine: Integer;