diff --git a/src/game/g_options.pas b/src/game/g_options.pas
index c70af6d73b516d5de6c97bcee57749185afaf4f3..645002e2b9bba699ec47478817384432b43d3bb4 100644 (file)
--- a/src/game/g_options.pas
+++ b/src/game/g_options.pas
uses
e_log, e_input, g_window, g_sound, g_gfx, g_player, Math,
g_map, g_net, g_netmaster, SysUtils, CONFIG, g_game, g_main, e_textures,
- g_items, GL, GLExt, wadreader;
+ g_items, GL, GLExt, wadreader, e_graphics;
procedure g_Options_SetDefault();
var
wadoptDebug := gSFSDebug;
gSFSFastMode := config.ReadBool('Game', 'SFSFastMode', False);
wadoptFast := gSFSFastMode;
+ e_FastScreenshots := config.ReadBool('Game', 'FastScreenshots', True);
// Ãåéìïëåé â ñâîåé èãðå
gcMap := config.ReadStr('GameplayCustom', 'Map', '');
config.WriteInt('Game', 'ChatBubble', gChatBubble);
config.WriteBool('Game', 'SFSDebug', gSFSDebug);
config.WriteBool('Game', 'SFSFastMode', gSFSFastMode);
+ config.WriteBool('Game', 'FastScreenshots', e_FastScreenshots);
config.WriteStr ('GameplayCustom', 'Map', gcMap);
config.WriteStr ('GameplayCustom', 'GameMode', gcGameMode);