diff --git a/src/game/g_netmsg.pas b/src/game/g_netmsg.pas
index 9a226cf78438fa955578bb58e1cf8415a1375827..f8ec00a801c09757c9ed897566a53ff116beba7e 100644 (file)
--- a/src/game/g_netmsg.pas
+++ b/src/game/g_netmsg.pas
else
if gItems[ID].ItemType in [ITEM_WEAPON_SAW, ITEM_WEAPON_PISTOL, ITEM_WEAPON_SHOTGUN1, ITEM_WEAPON_SHOTGUN2,
ITEM_WEAPON_CHAINGUN, ITEM_WEAPON_ROCKETLAUNCHER, ITEM_WEAPON_PLASMA,
- ITEM_WEAPON_BFG, ITEM_WEAPON_SUPERPULEMET, ITEM_AMMO_BACKPACK] then
+ ITEM_WEAPON_BFG, ITEM_WEAPON_SUPERPULEMET, ITEM_WEAPON_FLAMETHROWER,
+ ITEM_AMMO_BACKPACK] then
g_Sound_PlayExAt('SOUND_ITEM_GETWEAPON',
gItems[ID].Obj.X, gItems[ID].Obj.Y)
else
else
if gItems[ID].ItemType in [ITEM_WEAPON_SAW, ITEM_WEAPON_PISTOL, ITEM_WEAPON_SHOTGUN1, ITEM_WEAPON_SHOTGUN2,
ITEM_WEAPON_CHAINGUN, ITEM_WEAPON_ROCKETLAUNCHER, ITEM_WEAPON_PLASMA,
- ITEM_WEAPON_BFG, ITEM_WEAPON_SUPERPULEMET] then
+ ITEM_WEAPON_BFG, ITEM_WEAPON_SUPERPULEMET, ITEM_WEAPON_FLAMETHROWER] then
g_Sound_PlayExAt('SOUND_ITEM_GETWEAPON',
gItems[ID].Obj.X, gItems[ID].Obj.Y)
else