DEADSOFTWARE

Net: Buffer outgoing messages
[d2df-sdl.git] / src / game / g_netmsg.pas
index bffbcebd729077018f5b1ad41ef34148cd80fdc7..ec78e3020b83f0328be0831527027955a9ca6b4f 100644 (file)
@@ -729,6 +729,8 @@ begin
   begin
     MH_SEND_GameEvent(NET_EV_LMS_WARMUP, (gLMSRespawnTime - gTime) div 1000, 'N', ID);
   end;
+
+  g_Net_Flush();
 end;
 
 procedure MH_SEND_Info(ID: Byte);