DEADSOFTWARE

fixed strafe button crash; fixed analog triggers
[d2df-sdl.git] / src / game / g_netmsg.pas
index 1b80ddd13aba6f9a9d031aa5ff3a172ed3002c92..e5cd723488af9bec0802f13af252346ec73b9e6a 100644 (file)
@@ -2808,7 +2808,7 @@ begin
         // now set direction according to strafe
              if (strafeDir = 1) then gPlayer1.SetDirection(D_LEFT)
         else if (strafeDir = 2) then gPlayer1.SetDirection(D_RIGHT)
-        else gPlayer1.SetDirection(TDirection(P1MoveButton-1));
+        else if P1MoveButton <> 0 then gPlayer1.SetDirection(TDirection(P1MoveButton-1));
       end
       else
       begin