DEADSOFTWARE

game: remove unneded render imports
[d2df-sdl.git] / src / game / g_netmsg.pas
index 1fdad22a2b4d79b10e859fc9f773bb638b3414f5..d88e6af38e973a1e3258c75985d38829b65c0615 100644 (file)
@@ -276,7 +276,7 @@ function IsValidFilePath(const S: String): Boolean;
 implementation
 
 uses
-  Math, ENet, e_input, e_log, g_base, g_basic, r_animations, r_gfx,
+  Math, ENet, e_input, e_log, g_base, g_basic, r_gfx,
   g_textures, g_gfx, g_sound, g_console, g_options,
   g_game, g_player, g_map, g_panel, g_items, g_weapons, g_phys, g_gui,
   g_language, g_monsters, g_netmaster, utils, wadreader, MAPDEF;